Addison James
Product Designer

Addison James
Product Designer

I specialize in highly crafted UI, dynamic interactions, and ambiguous problems.

Currently at Meta AI

My work is dedicated to transforming the unknown into elegant user interfaces that are simple and user-friendly. I'm obsessed with the details.


I’ve designed and shipped products at scale and 0-1, built and led cross-functional teams, and maintained a deep focus on craft, iteration, and creating experiences people love.


Graduated Art Center College of Design with Honors. Passionate about digital products from a young age, I started coding and designing at age 10. At 14, I was invited to Microsoft’s campus for my work exploring web-based animation.


Take a peek into my studio.

Addison James
Product Designer

Addison James
Product Designer

I specialize in highly crafted UI, dynamic interactions, and ambiguous problems.

Currently at Meta AI

My work is dedicated to transforming the unknown into elegant user interfaces that are simple and user-friendly. I'm obsessed with the details.


I’ve designed and shipped products at scale and 0-1, built and led cross-functional teams, and maintained a deep focus on craft, iteration, and creating experiences people love.


Graduated Art Center College of Design with Honors. Passionate about digital products from a young age, I started coding and designing at age 10. At 14, I was invited to Microsoft’s campus for my work exploring web-based animation.


Take a peek into my studio.

happy/sad

March 29, 2024

happy/sad is a prototype I was inspired to create while using the design tool, Play. It tracks your mood and offers activity suggestions based on how you’re feeling.

You can try happy/sad from this App Clip or by scanning this QR code:


These are happy/sad's suggestion sheets. A fun challenge was coming up with workarounds to make all the buttons function in the prototype.

happy/sad was inspired by experimenting combing the Pan To gesture with other interactions. It was also inspired by this sweater I was wearing.

Play Tip: If you have the same Interaction repeating, you can set up an Event for it once, then just call the Event when needed.

The happy/sad source file is also available in Play's Gallery section to inspect or remix.