I specialize in ambiguous problems, highly crafted UI and dynamic interactions.

Los Angeles, California

I’ve designed and shipped mobile and web products from 0-1, built and led cross-functional teams, and utilized design to achieve high-level objectives and create measurable impact.


My work has been dedicated to transforming ambiguous problems into elegantly designed user interfaces that are simple and user-friendly. I'm obsessed with the details.


Graduated Art Center College of Design with Honors. Passionate about digital products from a young age, I started coding and designing at age 10. At 14, I was invited to Microsoft’s campus for my work exploring web-based animation.


Take a peek into my studio.

happy/sad

March 29, 2024

happy/sad is a prototype I was inspired to create while using the design tool, Play. It tracks your mood and offers activity suggestions based on how you’re feeling.

You can try happy/sad from this App Clip or by scanning this QR code:


These are happy/sad's suggestion sheets. A fun challenge was coming up with workarounds to make all the buttons function in the prototype.

happy/sad was inspired by experimenting combing the Pan To gesture with other interactions. It was also inspired by this sweater I was wearing.

Play Tip: If you have the same Interaction repeating, you can set up an Event for it once, then just call the Event when needed.

happy/sad

March 29, 2024

happy/sad is a prototype I was inspired to create while using the design tool, Play. It tracks your mood and offers activity suggestions based on how you’re feeling.

You can try happy/sad from this App Clip or by scanning this QR code:


These are happy/sad's suggestion sheets. A fun challenge was coming up with workarounds to make all the buttons function in the prototype.

happy/sad was inspired by experimenting combing the Pan To gesture with other interactions. It was also inspired by this sweater I was wearing.

Play Tip: If you have the same Interaction repeating, you can set up an Event for it once, then just call the Event when needed.

happy/sad

March 29, 2024

happy/sad is a prototype I was inspired to create while using the design tool, Play. It tracks your mood and offers activity suggestions based on how you’re feeling.

You can try happy/sad from this App Clip or by scanning this QR code:


These are happy/sad's suggestion sheets. A fun challenge was coming up with workarounds to make all the buttons function in the prototype.

happy/sad was inspired by experimenting combing the Pan To gesture with other interactions. It was also inspired by this sweater I was wearing.

Play Tip: If you have the same Interaction repeating, you can set up an Event for it once, then just call the Event when needed.